Rating momentum
Pretty rough: 3.3/10 across 833 ratings. Negative-review risk is real; skim player takes first.
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Pretty rough: 3.3/10 across 833 ratings. Negative-review risk is real; skim player takes first.
Leans into Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.
12 media reviews
The only good thing about Agefield High: Rock The School is that the developers have been working on patches for the game. There is a slim chance that a constant flow of patches can turn around this game's fortunes and give it a comeback story similar to what happened with Crime Boss: Rockay City. However, that is a big mountain to climb. With a weak story, terrible characters, poor gameplay mechanics, an awful presentation, and a heap of technical issues, there is currently no reason to give Agefield High a look, even if you've been aching for something similar to Bully.
Read full review ↗Ultimately, Agefield High: Rock the School falls far short of being the spiritual successor that Bully fans have been hoping for. Refugium Games manages to create a charming setting that pays tribute to classic 2000s teen movies, delivering good humor and a wide variety of mission ideas. However, the disastrous execution of its basic mechanics ruins any chance of fun. It is a title that tries to embrace too much, but fails at the fundamentals and ends up failing the course with flying colors.
Read full review ↗Although Agefiled High: Rock the School is an indie game, its lack of punch makes it difficult to play, especially when combined with technical issues. The animations, along with the dialogue, aren’t impressive and, like much of the game, feel underdeveloped and poorly executed. It’s a shame: there are few school life simulators out there, and this could have been a golden opportunity to fill that niche.
Read full review ↗Whether it’s bad on purpose or just plain bad, it’s clear to anyone with eyes, ears, or hands that Agefield High: Rock the School! is a bad product. From a visual identity that both confuses and revolts to a gameplay loop that prevents itself from ever being enjoyable, everything about this game screams inadequacy—though it notably doesn’t scream lack of effort. If the game had more time to cook, say another decade or so, perhaps it would’ve been a passable homage to one of gaming’s most iconic coming-of-age titles. As it is now, though, it’s an unplayable, unlovable, unappreciable mess I’d rather forget than remember.
Read full review ↗Agefield High is a truly awful game that had no right to release in the state that it's in, much less for $30. With awful gameplay that often doesn't work correctly, poor performance that will leave you sick, and a world so quiet and empty that it will turn you mad it's almost impossible to recommend this game to anyone. If you are a fan of the 2000s properties that inspired this title, then the best advice I can give you is to stay way and stick with those for now.
Read full review ↗Indeed, what we can barely salvage from this Bully emulator is its lighthearted American comedy feel, with its lighthearted atmosphere and lack of serious bugs: a meager sop that barely keeps it afloat, narrowly averting an overall disaster.
Read full review ↗Overall Agefield High: Rock The School comes off as just bad from the missions, combat, all the way to the open-world itself, which is rather empty. My time with it was riddled with crash after crash, and it just made it harder to get through. The story seems as if they took the best parts of any high school movies and gave it a mission with no actual build up. This comes from the lack of development with the characters themselves, with most seeming like they’ve known Sam for years. Another thing that disappointed me was just how little you are actually in the school, as most of what happens is out of school. Classes, excpet for Music are all the same which feels cheap and could have offered some different mini-games. The idea for the game is genuinely interesting, more so since I wouldn’t mind another game like Rockstar’s Bully. But in the end Agefield High: Rock The School, just isn’t it, so it’s getting the Thumb Culture Bronze Award from me. Maybe if it was held back a few grade for development, it might be better.
Read full review ↗This is perhaps the saddest summary of Agefield High: Rock the School. There's a good idea here. There's even a game that, in some small moments, manages to be fun. But, in the version I played for this review, there's mainly the feeling of a work that reached the end of its development long before it was truly ready for a final evaluation.
Read full review ↗While I can typically forgive lack of production value for indies, its biggest issue is that it just isn’t interesting. It doesn’t try to do anything new, and ends up being a cheap knock-off that doesn’t bring anything unique to the formula via gameplay, story, or silliness. It’s a product that structurally feels like it should be in 2006, but is somehow still worse in many ways. The bugs and crashes were the final nail in the coffin for this frustrating throwback.
Read full review ↗A technical disaster that rarely works, layered on top of a hollow game with very little substance, Agefield needed to spend many more semesters in development detention. I cannot recommend Agefield to anyone, even the most hardened Bully, American Pie, or 00s pop culture fans.
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